After the unsuccessful multiplayer beta, there wasn’t much hope for the reboot of the grandfather of all first-person shooters. DOOM looked as though it’s fate was already sealed as a major disappointment of the year. Even some of the initial trailers made the gameplay look fast but not necessarily DOOM-fast. And it seemed there was a very limited amount of enemies on the screen at once. But upon release, the concerns I had were abolished after the first couple of levels in the campaign.
Battleborn is an online multiplayer arena shooter that relies heavily on MOBA gameplay. For those unfamiliar with the MOBA genre, it’s strategic in it’s gameplay that requires team work instead of a one man army controlling the board. There’s 25 characters to launch, each with differing abilities.
When the closed beta dropped for Tom Clancy’s The Division, I was a little less than thrilled with the product. The missions felt flat and while I knew the enemies were bullet sponges, I wasn’t expecting the amount of bullets it would take to take down a single enemy on hard. There’s been several games I’ve enjoyed over the years with damage absorbing enemies including Destiny and Borderlands. But I guess when you see an enemy with nothing but a hoodie taking a shotgun blast to the face and not dying, the immersion becomes a bit dry. It was my biggest issue with the beta. It wasn’t until I jumped into the Dark Zone – The Division‘s hardcore PVP area – that I grasped the spectacular game I was getting into. During the last open beta, I spent the majority of my time in the Dark Zone with friends and had a blast. Now that the final product is out, it’s time to roam the entirety of New York City’s quarantined disaster zone.
Carmageddon is one of those racing games you don’t remember winning an actual race in. But you remember brutally destroying every car, pedestrian, and animal that crossed your path. Most of those familiar with the original game will have fond memories the first time you missed a turn and crashed through a football stadium, switching gears (sorry for the pun) and killing every player for a combo. There’s a race going on?
As a long time Carmageddon fan, I approve of this trailer:
Instead of hosting a series of pages dedicated to every announcement during this E3, I’ve decided to just create a single post and edit it as news rolls out with links to various sources instead of how I’ve done things in the past. I’m also going to be sorting these according to platform or news from specific conferences.
With the recently released Double Dragon: Neon hitting the PlayStation Network and Xbox Live Arcade, it’s about time to go over some much needed love in the retro field of gaming. There’s a few dozen and more of untouched multiplayer games that are absolutely perfect for re-release. I’ve compiled a list of games that I loved playing growing up, and then some. If you have any games you’d really love to see on these markets (and Steam), throw a comment below. Discovering new-old games is something all gamers should embrace.
Um, why would a Valve employee wear this without wanting to cause some hype for an “unannounced but we all know it’s coming” game? Reportedly, this shirt was worn by an employee at a developers event. It was first tweeted by Uber Entertainment rep, Chandana “Ekanaut” Ekanayake. His tweet just stated, “All I’m saying is I saw this at a local game developer event worn by a Valve employee.”
There’s already hints about this game in Portal 2 and Steam’s upcoming DotA title. The bigger question remains: is Half-Life 2: Episode 3 actually Half-Life 3?
You may not realize this, but somewhere in the world, people still care about older games. The Elder Scrolls III: Morrowind was a huge deal when released. It was dubbed the single-player MMO. A vast, living world to explore with events at every corner, and a map that was unbelievable. Actually, it’s still a very impressive game. It’s much more of a hardcore version of Oblivion. Some of the features that Oblvion toned down is what made this game so perfect. In a quest, you could actually destroy the questing chain by killing a key character. Actions where much more important. Another key element that makes Morrowind just that much better than Oblivion (in terms of hardcore) is that when you murdered someone in silence, you didn’t awake the national guard. You know what I’m talking about, Scroll Fans!