As much as I played vanilla Destiny, I never got around to writing my review for the original game. I was very optimistic with the original game and found there to be enough content overall, even though I didn’t really know what was going on in the campaign nor cared. The gunplay is terrific. The graphics are beautiful with a locked frame rate and a beautiful aesthetic sci-fi setting. The music is great. And the drop-in/drop-out co-op experience works seamlessly. And the deathmatch… err, PVP… combines a familiar feeling of Halo’s deathmatch with special abilities depending on your character class. The game is built around you playing with friends and that’s a good experience in its own. Destiny’s weakness came from grinding equipment, limited content, a story that’s generic on the surface, and rewards that never felt too rewarding. But I certainly wouldn’t say the core game is unacceptable as it was my most played game of 2014.
Obsidian made me respect their authoritah. They managed to put together a TV show into a fun and fully functional video game. I guess it helps when the creators of South Park, Matt Stone and Trey Parker, actually help write the script and provide voice acting for their characters. What really makes this game so enjoyable is it’s deception. It forces you to forget you’re playing a video game instead of just watching a really long episode of South Park.
If you are thinking Rockstar’s L.A. Noire is going to be anything like their previous titles (Grand Theft Auto, Red Dead Redemption), you’re going to be greatly disappointed. If anything, L.A. Noire is an evolution of the adventure genre. Just because this game is open world doesn’t mean you’re free to do whatever you want in every aspect of that meaning. You’re going to be tied down to solving crimes and driving in a very open 40’s Los Angeles, California. And just because you’re sporting a pistol or “Chicago Typewriter“, doesn’t mean you can just unload on civilians. In fact, even when trying to run them over, you’re going to find that these people get out of the way 90% of the time. The times you do actually nail one usually leads to a game over. Is that all cleared up? Then let’s begin!