After the unsuccessful multiplayer beta, there wasn’t much hope for the reboot of the grandfather of all first-person shooters. DOOM looked as though it’s fate was already sealed as a major disappointment of the year. Even some of the initial trailers made the gameplay look fast but not necessarily DOOM-fast. And it seemed there was a very limited amount of enemies on the screen at once. But upon release, the concerns I had were abolished after the first couple of levels in the campaign.
Battleborn is an online multiplayer arena shooter that relies heavily on MOBA gameplay. For those unfamiliar with the MOBA genre, it’s strategic in it’s gameplay that requires team work instead of a one man army controlling the board. There’s 25 characters to launch, each with differing abilities.
When the closed beta dropped for Tom Clancy’s The Division, I was a little less than thrilled with the product. The missions felt flat and while I knew the enemies were bullet sponges, I wasn’t expecting the amount of bullets it would take to take down a single enemy on hard. There’s been several games I’ve enjoyed over the years with damage absorbing enemies including Destiny and Borderlands. But I guess when you see an enemy with nothing but a hoodie taking a shotgun blast to the face and not dying, the immersion becomes a bit dry. It was my biggest issue with the beta. It wasn’t until I jumped into the Dark Zone – The Division‘s hardcore PVP area – that I grasped the spectacular game I was getting into. During the last open beta, I spent the majority of my time in the Dark Zone with friends and had a blast. Now that the final product is out, it’s time to roam the entirety of New York City’s quarantined disaster zone.
Carmageddon is one of those racing games you don’t remember winning an actual race in. But you remember brutally destroying every car, pedestrian, and animal that crossed your path. Most of those familiar with the original game will have fond memories the first time you missed a turn and crashed through a football stadium, switching gears (sorry for the pun) and killing every player for a combo. There’s a race going on?
As a long time Carmageddon fan, I approve of this trailer:
Happy New Year!
It’s time to start planning what games you’re going to invest in this year. I’ve compiled a list of all the games I’m personally looking forward to. There’s going to be some games missing that you may be excited about, but hey, this is my blog!
I won’t include any VR-only games or games that are on the fence with a 2016 release date. The reason I’m not including VR games isn’t because I’m not excited about any of that (I’ve already owned a DK2 unit and I’m a strong believer in our current technology with VR), but it’s because I just don’t want to. If I did, 100 Foot Robot Golf would be at the top of my list.
No Man’s Sky (PC/PS4) (Trailer)
No Man’s Sky is a giant space exploration game from the studio behind of Joe Danger. This project is the complete opposite of what Joe Danger is, so it’s going to be interesting if they can pull it off. The key feature I like about this game is being able to find a planet that’s never been discovered, scan all of it’s details including plant and monster life, but also name it whatever you want. I plan on visiting Butt Planet as much as I can.
It’s the end of the year which means it’s time for everyone’s game of the year announcements. 2015 was a really good year for gamers.
1. The Witcher III: Wild Hunt: This took me 5 months to complete, but the ending was totally worth it. The Witcher series has always had a nice touch on bringing a “realistic” (for fantasy) world to life with characters and side stories. The Witcher III just brings more of that and in a fantastic open-world. Every main story quest along with every side quest felt well thought out. I could only imagine their storyboard and how that looked. The graphics are great, and the voice acting just brought each character to life. There were performance hick-ups and weird bugs (like the endless loading bugs from launch), but a fantastic experience all-around. It’s one of the few video games my wife has asked me to play through with her instead of watching a movie or TV show with her.
2. Bloodborne: From Software makes another incredibly hard action role-playing game set in a cool world that’s full of fast moving creatures and sweat triggering bosses. I’m a decent enough fan of the Souls games so this was going to be a sleeper hit for me. Only after playing this did I really notice how slow and clunky Souls games feel. This is definitely the best playing From Software game to date.
3. Metal Gear Solid V: The Phantom Pain: This could have easily been my game of the year if the game was actually complete. The gameplay is top-notch and a blast to play. It’s so good that you easily forget you’re spending a good chunk of chapter 2 doing the same missions you did before just on a harder difficulty.
4. Batman: Arkham Knight: I really enjoyed the previous entries and this was a bigger version of that. The combat felt great and the world felt a lot darker (thanks to that Mature rating — finally!). While this is clearly an unpopular opinion on the internet, I enjoyed the tank sequences a lot too. It’s one of those games I used to sit back and just take in the world.
5. Rocket League: This was an unexpected smash hit among my friends and myself. Take soccer and throw in some RC cars that do stunts. It’s a simple game that ended up being one of my most played multiplayer games of this year. It’s rare that I go out and buy DLC just to support them (since the PS4 version was free for Plus members), but I did just that.
6. Super Mario Maker: Who doesn’t enjoy 2D (or 2.5D) platforming with Mario physics? Being able to make and remake maps for 4 different Super Mario eras is great. It’s the perfect game to play when you don’t even want to play a game. And it’s the first game I’ve played that has a very practical reason to have a screen.
7. Tom Clancy’s Rainbow Six: Siege: I ate major crow on this game. I wasn’t a big fan of the first beta I played. I liked parts of it, but the terrorist hunt (one of my favorite modes from Rainbow Six Vegas) was really broken and had some ridiculously mediocre A.I.. I didn’t think I would ever play the final release. Now, this is my go to multiplayer game. It’s a party game so if you don’t have friends playing with you, I don’t know how much you’re going to enjoy it. But I have a rotating set of friends playing with me anytime I want now. It’s one of the few games that has lasting appeal with limited maps, limited customization (compared to Vegas), and lacking a campaign. As much as I hate to admit it, I’ve had more fun than I could have imagined with it.
8. Mortal Kombat X: This game doesn’t hold a candle to how great Mortal Kombat 9 rebooted the MK series, but it’s still a great game. I know the PC version had some issues at launch, but once you were in the game it was a bloody good time. The first month this was out, I had played over 300 matches. That’s a lot of MK time for me since I suck at fighting games. And that gore. Whew!
9. Transformers: Devastation: A Platinum game based on the Transformers from the 80s? Sure. And graphics that look very 80s anime? Sure. This was kind of a shocking hit for me because I’m not the biggest Transformers fan.
10. Dying Light: I wasn’t a big fan of Dead Island, but who was? But Dying Light took the things I didn’t like, threw them in the trash, and made a game I think they originally wanted to make. A lot bigger open world to parkour through, less jank, and a great co-op experience. There was still the problem with having limitations on weapons you built, but they lasted a lot longer than in the Dead Island games.
* Yakuza 5 – It only missed my list because this game came out in 2013 technically.
* Axiom Verge – Really close to being on my list. It would be in the top 15, for sure.
* Tales of Borderlands – I haven’t finished the entire thing yet, but I enjoyed the first few chapters.
* Life is Strange – Same as above with Tales of Borderlands.
* Until Dawn – So close, but I picked Dying Light over this because I had more time with it.
I have a lot of games from this year that I haven’t played enough to say yes or no too. Undertale and Pillars of Eternity I just bought so I can’t say yes or no to it.
I got some footage (in 720p only) of what this game is like online from the closed beta. Enjoy it, fellas.
StarCraft II: Wings of Liberty
Why?: Because I put over 100 hours the first month this game came out. Addictive gameplay, fast and furious. Oh, and I’m not even good at it. It infuriated friends and myself to no end to see myself get beat down every match, but we kept going back to it. Single player was awesome and one of the few RTS games that had a story worth unfolding.
Runner-ups: Amnesia: The Dark Descent, Minecraft
Red Dead Redemption
Why?: The wild west is amazing in it’s own right, and RDR brought this into full scale. The land was wonderful to explore and felt more alive than any game. With every DLC addon too, the game just got better and better. When my PlayStation 3 died this year, it somehow gave me another excuse to restart the story again. Oh, and the multiplayer. The glorious multiplayer which turned out to be more fun than the single player. Rockstar rocked this title.
Runner-ups: Battlefield: Bad Company 2, God of War III
Why?: I really didn’t play much of my Xbox 360 this year, but Halo Reach ended up being the best game I did play that brought back a very familiar feel. Halo 3 didn’t impress me one bit, and Reach technically shouldn’t either, but it did. It added to multiplayer what needed to be added. The single player was alright, nothing to write home about, but Reach somehow managed to feel like Halo: Combat Evolved rather than the dreadful ODST expansion pack Bungie put out.
Runner-ups: Red Dead Redemption, Call of Duty: Black OPs
Donkey Kong Country 4
Why?: Nintendo got this title 100% correct. It’s insanely difficult (not New Super Mario Bros. Wii difficult, because that game was easy). It’s punishing to an extent. The best time I’ve had on the Wii in a very long time. So I have to give props to this title. Multiplayer is fun, and even though my wife and I discovered half way through that the title she was barely needed, we still had fun trying to rush through levels together. But this is what Nintendo needs to focus on. Just old fun games, minimum story, and arcade actiony goodness.
Runner-ups: Goldeneye 007, Super Mario Galaxy 2