So many gamers on different websites are full of whining about Diablo III‘s difficulty. Sure, the game is really hard. In Hell difficulty, you’re going to run into mobs that vortex (pull you closer to them), have near impossible to break shields, invulnerability, and molten lava footprints. That’s not even near the difficulty of mobs in Inferno. But as Blizzard has stated recently, it’s all because you guys aren’t getting the gear you need. That goes for me too. I have yet to beat Inferno, much like everyone else. But I do have an idea for what would make Diablo III the most frustrating game in the entire world, making most of the posts about it being “too hard” absolutely true. Hardcore mode would still be the way it is. But then there would be Realistic mode.
Diablo III is finally upon us! Unless the world ends before May 15th.
I’ve been in the closed beta for a couple of months now and I love it. At first, I felt underwhelmed and thought the game was going to be very linear. It’s linear, but before you hit New Tristram, it really felt like they were holding your hand. Then when I hit New Tristram, the town felt like it was more of a World of Warcraft-lite due to the questing and the escort quests I picked up. Before giving up, I played through and really enjoyed myself.
There’s definitely a lot of changes that have been made (maybe better or worst) but I know what I’ll be playing until past August this May. And when this releases again on consoles, I’ll be picking it up again.
Also, I’m glad I preordered my Collector’s Edition a while back. Looks like they’ve sold out.
If I had to explain the word nostalgia to someone, I’d simply explain New Years night of 1996. An action role-playing game was released a month prior known as Diablo. My dad had received the game as a gift, and Diablo just so happened to have an install spawn for multiple computers. It was just a demo for multiplayer, but still better than nothing. A friend of mine brought his computer over and we all adventured through the dungeons, hacking and slashing our way to victory. Eventually, we made our way down to the quarters of the Butcher, the first boss of the game. This is how we welcomed 1997. A night of Coca-Cola breaks, cheese and pickles, and a good old fashion LAN party.
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“No country for Zerg rushing.“
There’s nothing more satisfying than watching a ton of roaches get squashed by a tank that’s fired a shell right into it’s ugly little face. This brutal scene of violence is what puts a smile on my face, at least. StarCraft II is right around the corner (July, for example), which means I can support Blizzard more than I already have.
I pre-ordered the (special edition) game at GameStop. Don’t judge me! I could care less how they treat people. They had a good deal. Pre-order the game, get into the mutliplayer beta. Quit judging me! I have a couple of friends that are getting this with me so we can do team games. Our team name is “The Wet Bandits“. We’re a small clan of gaming idiots that have no idea what we’re doing because we can’t stick to one game for too long. But StarCraft II may hold our attention long enough.