Monthly Archives: March 2016
Amazon is going to have a 2nd wave tomorrow at 2PM PST tomorrow. If it’s anything like the first bundle, it’ll be sold out in under a minute. Regardless of what you think, people are interested in the concept of VR and want to be the first on their block to show off their expensive new toy.
The comparisons between the newly released Tom Clancy’s The Division and 2014’s Destiny are making it’s rounds across the internet. Both are similar in structure while being different games almost entirely. One is an online coop role-playing first-person shooter while the other is an online coop role-playing third-person shooter. With similarities all over the place, it’s time to find out just which game does it better because competitive behavior is all the rage these days.
Interested in a cheaper VR experience and have a PlayStation 4 already, or hoping for PC drivers? Sony has announced today that the PlayStation 4’s PlayStation 4 will release this year in October for the price of $399 in the US.
Some new information hit about it as well confirming a cinematic mode with 3 levels of zoom to play all of your previous PlayStation 4 games on it as well. Cinematic mode is like sitting in a virtual movie theater. As someone that’s played on the Oculus Rift DK2 before, it’s cool but not the reason to buy one. 250 games in development as well.
Another surprise is some sort of Star Wars Battlefront VR experience will be had. No details as of yet. Probably just a single mode to look around in. Even better, Rez is also launching the same day.
When the closed beta dropped for Tom Clancy’s The Division, I was a little less than thrilled with the product. The missions felt flat and while I knew the enemies were bullet sponges, I wasn’t expecting the amount of bullets it would take to take down a single enemy on hard. There’s been several games I’ve enjoyed over the years with damage absorbing enemies including Destiny and Borderlands. But I guess when you see an enemy with nothing but a hoodie taking a shotgun blast to the face and not dying, the immersion becomes a bit dry. It was my biggest issue with the beta. It wasn’t until I jumped into the Dark Zone – The Division‘s hardcore PVP area – that I grasped the spectacular game I was getting into. During the last open beta, I spent the majority of my time in the Dark Zone with friends and had a blast. Now that the final product is out, it’s time to roam the entirety of New York City’s quarantined disaster zone.