Monthly Archives: June 2015
I’ve put in several hours on Bungie’s quasi-MMO, Destiny. The game clicked with me almost instantly and I can’t truly explain why. The grinding was annoying (which is fixed now). It feels content was completely stripped from the game to sell DLC. The main story mode wasn’t anything like Halo, which I think a lot of people wanted. Yet, I find myself going back every so often. The shooting mechanics are great. The game is really vivid and gorgeous. And their PVP mode, Crucible, is a blast to play. I’ve played through 150 raids, and I’m one of the few people who have the Platinum trophy for this game. But there’s a reason I haven’t even tried to review it yet. It’s a love/hate relationship and really hard to review for me. However, I can say that with all the crap I’ve had to deal with in Destiny, I really enjoyed my time in it. And still do.
Instead of hosting a series of pages dedicated to every announcement during this E3, I’ve decided to just create a single post and edit it as news rolls out with links to various sources instead of how I’ve done things in the past. I’m also going to be sorting these according to platform or news from specific conferences.