Monthly Archives: May 2012
So many gamers on different websites are full of whining about Diablo III‘s difficulty. Sure, the game is really hard. In Hell difficulty, you’re going to run into mobs that vortex (pull you closer to them), have near impossible to break shields, invulnerability, and molten lava footprints. That’s not even near the difficulty of mobs in Inferno. But as Blizzard has stated recently, it’s all because you guys aren’t getting the gear you need. That goes for me too. I have yet to beat Inferno, much like everyone else. But I do have an idea for what would make Diablo III the most frustrating game in the entire world, making most of the posts about it being “too hard” absolutely true. Hardcore mode would still be the way it is. But then there would be Realistic mode.
This is an alpha build too, so I can only imagine the final project. You can head this way for a full report on the lighting technology from the developers themselves.
IGN shows off somewhere near 20 total minutes of gameplay footage of Borderlands 2, one of my most awaited games of 2012. In each video, you’ll get to take a look at the skill trees and some of the different weapons. First up is footage from the returning Siren class. I didn’t find much use for her the first time around but from what I’ve read, Gearbox has revamped each class to make sure they’re balanced correctly and to ensure a much more satisfying experience for each character.
Looks like Bethesda is finally putting some multiplayer into their already massive universe, according to Game Informer. According to the article, a trailer will be dropping tomorrow.
This is scheduled for release of 2013 on PC and Mac. I’m wondering if this is going to be free-to-play or pay-to-play.