Monthly Archives: August 2011

Review: Mortal Kombat Arcade Kollection

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Mortal Kombat Arcade Kollection trailer screams 90s

In case you live in a cave, or just don’t care much about fighting games, Mortal Kombat Arcade Kollection is hitting the PSN and XBLA tomorrow. This is a high-resolution arcade port of the klassics, including Mortal Kombat, Mortal Kombat II, and Ultimate Mortal Kombat 3.

Review: Demon’s Souls


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Official FAQ: Deus Ex

Developer: Ion Storm Inc.
Publisher: Eidos Interactive
Release Dates:
Windows: June 26, 2000
PS2: March 25, 2002; June 7, 2002

Platforms: Windows, Mac OS, PlayStation 2
Graphics Engine: Unreal Engine 1
Patches: v1112fm
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Grand Theft Auto IV: San Andreas mod looks fantastic

When I first got Grant Theft Auto IV, I had just come off of a heavy San Andreas binge. I was hyping myself up more and more for this game due to it’s multiplayer and because, hey, it’s GTA! I was pretty disappointed in some aspects. They removed a lot of the sandbox play with your character, such as gaining weight or losing it, working out, or just getting yourself to look as close as you could to Dr. Dre as possible. A few days ago, I ran across a mod that looks promising. A conversion of GTA 4 to San Andreas? Well, sure! Why not? I’m hoping when it pulls out of beta, the game will just be a completely revamped version of San Andreas, with all of that glorious burger weight I loved so much.

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QuakeCon: 40 minutes of Skyrim

The audience makes this much more enjoyable!

The Silly Adventures of Mr. Mochi

I’ve seen several hilarious Oblivion videos, but this is the pure icing. Enjoy it.

変集動画, or whatever this is.

Don’t even ask… but that old Kung-Fu game was sweet in it’s day!

Diablo III news that will disappoint

It’s the start of a new month, and anyone following news of Diablo 3 knew what today was: news release day! While some of the news sounded interesting, such news as the constantly online DRM scheme that has been unpopular in Ubisoft games is now heading to Diablo 3. But let’s look at the overall news:

  • A friends list much like StarCraft II implemented. Also, cross-chat between Blizzard games.
  • Drop-in/drop-out co-op, unlike Fable or Dungeon Siege III‘s co-op. Basically, keeping things the same here.
  • Achievements with stat-rankings. A standard for Blizzard games now. Also displayed in a ‘Banner system’.
  • ‘Real Money’ Auction House: Did you find some rare loot? Cool, sell if for some real money. Blizzard takes a cut. As a side note, wasn’t Blizzard against selling items via eBay (an online auction house) because it ruined the experience of the game in World of WarCraft? The real story behind that seems more inline with them not getting a cut. But now they are, so they’re happy.
  • No more requirement to play every 90-days to keep characters on the servers! Great, great news.
  • The worst news: Diablo 3 will require a constant internet connection to be able to play the game. It will be much like StarCraft II in terms of signing in to, but you will not have a guest option. Want to fly in a plane and play some Diablo 3? The Vice President of game design, Rob Pardo, states, “there are other games to play for times like that.”.

Read more of this news on 1Up or IGN. Adios!