Monthly Archives: January 2011
DJ Hero consist of one thing: good music. They fact that it’s a game is just a lite icing on the cake. By that, I mean I don’t understand why this was turned into a game.
I’m starting to think that our glorious hobby has turned into a Care Bear fest. When Grand Theft Auto 4 took heat for its morals, we were jumping all over the networks for their thoughts and lack of journalism. Stories like this pop up all the time, and what do we do? We jump all over the place, defending our different positions on video games. We’re screaming and arguing the whole time of who is right and wrong.
I guess my question would have to be: why do we care so much what other people think of our hobby?
Mortal Kombat 9 is closer than you think (April 2011). For the promos, developers company NetherRealm Studios looks to be releasing character bios and some of their gory fatalities. If you don’t keep up with the news, here’s the heads up. Mortal Kombat is going back to it’s roots the way Street Fighter IV went back to it’s roots. That means mature 2D/3D fighting is on it’s way.
You may not realize this, but somewhere in the world, people still care about older games. The Elder Scrolls III: Morrowind was a huge deal when released. It was dubbed the single-player MMO. A vast, living world to explore with events at every corner, and a map that was unbelievable. Actually, it’s still a very impressive game. It’s much more of a hardcore version of Oblivion. Some of the features that Oblvion toned down is what made this game so perfect. In a quest, you could actually destroy the questing chain by killing a key character. Actions where much more important. Another key element that makes Morrowind just that much better than Oblivion (in terms of hardcore) is that when you murdered someone in silence, you didn’t awake the national guard. You know what I’m talking about, Scroll Fans!
StarCraft II: Wings of Liberty
Why?: Because I put over 100 hours the first month this game came out. Addictive gameplay, fast and furious. Oh, and I’m not even good at it. It infuriated friends and myself to no end to see myself get beat down every match, but we kept going back to it. Single player was awesome and one of the few RTS games that had a story worth unfolding.
Runner-ups: Amnesia: The Dark Descent, Minecraft
Red Dead Redemption
Why?: The wild west is amazing in it’s own right, and RDR brought this into full scale. The land was wonderful to explore and felt more alive than any game. With every DLC addon too, the game just got better and better. When my PlayStation 3 died this year, it somehow gave me another excuse to restart the story again. Oh, and the multiplayer. The glorious multiplayer which turned out to be more fun than the single player. Rockstar rocked this title.
Runner-ups: Battlefield: Bad Company 2, God of War III
Why?: I really didn’t play much of my Xbox 360 this year, but Halo Reach ended up being the best game I did play that brought back a very familiar feel. Halo 3 didn’t impress me one bit, and Reach technically shouldn’t either, but it did. It added to multiplayer what needed to be added. The single player was alright, nothing to write home about, but Reach somehow managed to feel like Halo: Combat Evolved rather than the dreadful ODST expansion pack Bungie put out.
Runner-ups: Red Dead Redemption, Call of Duty: Black OPs
Donkey Kong Country 4
Why?: Nintendo got this title 100% correct. It’s insanely difficult (not New Super Mario Bros. Wii difficult, because that game was easy). It’s punishing to an extent. The best time I’ve had on the Wii in a very long time. So I have to give props to this title. Multiplayer is fun, and even though my wife and I discovered half way through that the title she was barely needed, we still had fun trying to rush through levels together. But this is what Nintendo needs to focus on. Just old fun games, minimum story, and arcade actiony goodness.
Runner-ups: Goldeneye 007, Super Mario Galaxy 2