Monthly Archives: January 2010
With so many great games coming our just in Q1 this year, how do you decide what to get? That’s correct. You come to my blog. These are the games I’m dying to have this year, at least until E3 comes around and tells me that my dreams for this years model sucks compared to next year.
I was reading the many idiots…err, sorry…”gamers” who were defending price hikes for PC gaming. With Activision starting the trend, Assassin’s Creed II is another contender for raping the customer of PC gaming. I’m going to say this once again: $60 per game is a rip-off. For every excuse I hear, the more I like to remember when games were more fun and original, yet were $50 or less.
So imagine, you just got sent a flier about Comcast upgrading your speeds to 16MB/s, and this is what you’ve been getting for 2 months. Oh, but they charge you full price. Now, every time a tech comes out, you magically get near the speeds you’re suppose to get (10MB/s), but still 6MB/s slower. Their excuse?
“It’s just slow because of traffic.”. Well, I don’t pay you for slow traffic, I pay for high speed internet.
Right after Comcast leaves, it’s back to slow 0.5MB/s to 1.8MB/s… tops! They keep saying it’s working fine, but obviously, it’s not. I have had them out several times. They are by far the worst company. To top it, I can’t go to Direct TV, AT&T, DSL, anything. They have a monopoly in our area.
I’m going to take a guess: it’s the modem is dead. I don’t know how much proof they need that my internet is busted when I post them my connection speed. Idiots…
Apparently, I can’t sleep. Dunno why, but for a week, sleep has been absent from my life. Staying in bed for 5 hours, lights out, doing nothing, and I can’t sleep. Insomnia, I guess. But I’m here to give you an exclusive impression of a game that will either live or die within a matter of a year, in my opinion.
MAG, for those who are new to gaming, is that PlayStation 3 game that was announced at last year’s… sorry…. year before last E3. It stuck out to some, including me, because it was going to bring 256-players online in one match. That’s a big jump from even the max I’ve seen on PC, which is 64-players in Quake II, a game from 1997. Amazing how that player battle went: 32 to 64 to 32 to 16 to 8 to 256.
I’ve had the BETA since last year but really, I haven’t played too much. Is the game fun? Yes. Laggy? Nope. So what’s wrong with it? Let’s start with what’s good about it. The 256-player battles work, and they work well. Matches are around 30 minutes long in this mode, and there’s a good flow with the game. That was key to making the huge players work. The maps are a bit smaller than that of Starsiege Tribes (another old game), but they’re still big enough to get lost in. Completely lost. As in using your mic to tell your squad, “Hey, chief. I um, thought that command to head east meant to head towards the SW. Don’t ask.”.
The lobby system is handy. No more waiting for players to join in the traditional console sense. Now I can goof off in my stats menu, change options and junk, while they find 200+ players. I absolutely hate games that make me sit and wait for players to join. This usually pits me into a staring match of “Waiting for players…” until the few I had drop out of game. And let’s face it: I’m American. I need to get as much as I can out of each minute because I’m impatient.
I’m holding back customer attitudes blog part 3 until tomorrow night, or the night after. First, we need to discuss this very important scandal in the comic book world. I will place 5 weird comics per episode, so next week, chip in the ol’ 10 Lincoln coins and have a blast!
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